Fiction – hardcover; Vertical; 238 pages; 2017. Translated from the Japanese by Jan Mitsuko Cash.
Japanese crime writer Keigo Higashino has once again broken the conventions of the genre with his standalone novel The Name of the Game is Kidnapping, which was first published in 2002 but only translated into English by American publisher Vertical in 2017.
In this story, a disgruntled employee takes an opportunity to scam a client who has complained about him — but with unforeseen consequences.
The book is not a typical whodunnit or even a whydunnit — it’s really a howdunnit and showcases Higashino as a true master at plotting, something that is apparent in all of his novels (or at least the ones I have read, which you can view here).
Playing a game of revenge
The Name of the Game is Kidnapping is narrated by Sakuma, a project leader for a PR and advertising firm who is booted off a campaign for a car manufacturer, Nissei Automobile, when a newly appointed executive vice president (EVP) decides he wants someone else in charge.
Sakuma decides to play it cool, although he’s raging inside — “It was as though rage and humiliation were filling my entire body; I felt as though if I said anything, I’d yell, and if I moved, I’d throw my glass” — so when an opportunity comes along to wreak a form of revenge he grabs it.
Except he doesn’t see it as revenge; he sees it as playing a game, a business game that “requires scrupulous planning and bold action”.
That game — as the title of the book suggests — involves kidnapping the EVP’s daughter, Juri, who is in on the game because she has a troubled relationship with her father and wants to get her inheritance early.
The narrative charts how the kidnapping unfolds and shows how cool-headed Sakuma plans the whole thing while holding down his job and sheltering his “victim” from any unwanted public attention or police investigation.
Everything goes perfectly to plan — perhaps too perfectly — and just when Sakuma thinks he’s got away with the entire scheme something happens that turns the game on its head. It’s a heart-hammering twist that makes the novel’s last 40 or 50 pages especially exciting.
Meticulous plotting but slow-paced
That said, the pacing is a little slow. It’s not until around page 200 that things take off, so to speak, which is a lot of pages to wade through beforehand if you are expecting a crime thriller.
The prose is pedestrian and full of exposition — which is fine because I have read enough Higashino novels to know you don’t read them for their literary merit — but I found the narrator’s voice, which is arrogant and misogynistic, a little grating.
Despite these faults, the novel’s meticulous plotting and its brilliant twist of a conclusion make it worth reading, especially if you are already familiar with Higashino’s style.